Compels

In Epee, self-compels are fully encouraged. Compels should be things that complicate your life, such as someone with a Trouble like Hair-trigger Temper being provoked into a berserk fury by an offhand remark.

Self-compels can be noted after the fact, such as if you did something automatically and didn't realize till afterward that it could have counted as a compel, or the player may ask the GM upfront "If I do this will it count as a compel?" Either way, the GM must approve the compel for you to get the fate point.

The Fate Point Economy should be flowing pretty heavily in this game, so you are likely to get compelled off and on anyway, but offering self-compels is a good way to get fate points quicker if you're running low.